Black & White Game

Black & White Game

Black & White

Black & White is a quick point building game.  Grow & harvest your bamboo, steal and trade your pandas, and use their special abilities to get the upper hand in this exciting new game!

Cartoon Panda

General Game Info:

Number of Players: 2-8

Playtime: TBD

Age Recommendation: 8+

Theme: Pandas, Bamboo

Categories: Card Game, Dice, Quick

Designer: Jordan DeYoung

Artist: TBD

Publisher: TBD

Price: TBD

Complexity: ?/5.0


Game Components:

Black & White consists of the following game components:

  • A Game Box
  • 15 Panda Cards
  • 30 Bamboo Cards
  • 153 Action Cards
  • 2 Dice
  • Cartoon Panda Bamboo Hands

    Rules/Game Terms:

    Basic Rules:

    Each player will start the game with 6 Action cards, with the hand limit being 8 cards.

    On your turn you will draw 2 cards and then have 3 actions you can use.

    Actions consist of:

    1. Playing a card
    2. Trading bamboo for pandas
    3. Trading a panda and a bamboo for a new panda

    At the end of your turn make sure you only have 8 cards in your hand max.


    The goal of the game is to have the most pandas at the end.

    If there is a tie, the player with the most pandas and bamboo wins.


    The game ends after all the cards have been drawn from the deck.


    Gameplay:

    During the game you will have opportunities to play down bamboo shoots.  These shoots are how you grow your bamboo.  Play a water card on a shoot to make it grow, and play a harvest card to clear out all the water cards and collect an equal number of bamboo for yourself.


    You may buy pandas on your turn for 3 bamboo each using an action.

    Every panda has some weird and quirky power that can help you in your pursuit of winning.


    There are two very special cards in the game.  Stop and Resist cards.

    Stop cards are played out of turn and do not count as an action.  They stop an action card from being played.


    Resist cards act the same as stop cards, except the player playing the card and the player it is played against both roll a die.  The higher number is successful in what they were doing (stopping the card/playing the action card).


    After multiple rounds have passed the deck will run out of cards.  This is the end of the game.  Each player will have 1 last turn with whatever cards they have then the game is over.


    The player with the most pandas is the winner! Or in case of a tie, the player with the most pandas and bamboo wins.

    How I made the Game:

    Black & White was one of my earlier games I made.  After I had made Bacon, I decided to try and make more.  I thought, “I’ve made one, why not another?”.


    I started working on making a new game.  My thoughts wandered about what I could make, and as they wandered I was brought back to when I was making my previous game.  I had tons of ideas of what this new game could be about, because I had sifted through them with my first game!


    Now I just had to remember…


    What were my ideas?  I wish I had written them down.  Why didn’t I?  

    These thoughts bounced around my head and I told myself that I would start to write down any game idea as soon as I had it.  I didn’t want to forget.  I wanted to keep creating more and more games, as many as I could.  


    So, after dozens of random game ideas, many only consist of a few words like “something with hedgehogs cuz theyre cute idk”, “Vampires or blood or something”, or “Game that builds itself as you play”.  All of which do not make much sense at all and they have no real substance.


    After jotting down dozens and dozens of strange new game themes and ideas I landed on Pandas.  I can do something with pandas.  After all, my last one had pigs, why not another animal.  But I still needed the game mechanics.


    After several hours of brainstorming I decided that each panda could have a special ability, and since they eat bamboo I would implement a game mechanic where you could grow and collect it to get pandas.  And thus the game was born.  


    I got to work designing the game and thought it would be funny if the cards you held in your hand had hands on the back.  So I drew hands onto the card backs.  Then I got to work designing all the other little bits and pieces that I would need for the game.  


    After completing all the designs I knew I needed to playtest it.  But I didn’t want to waste my money on a physical prototype so I held off and just kept the designs for when I was ready.  


    As time passed I continued jotting down random ideas and starting other game designs until one day I came across a website that would allow me to playtest my games online!  What a beautiful site!  I don’t need to waste any money on prototypes and I can adjust and tweak the game before releasing it.  So I went on there and made an account and put my game on to test.  


    I have not tested it yet.  I know I know you’re probably wondering why not?

    Well I found that it’s pretty hard to find people to test a new game out when everyone involved needs a computer, and trying to schedule a time to do it and everything else.  


    So that is where we are now.  Just waiting on me to test it and finish it up.

    Where can I buy it?

    Unfortunately it isn’t available for purchase quite yet.  Submit your email below to get updates on our projects and releases!

     


    Want to give it a try?

    Click Here to test it for free on Tabletopia.

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